Some of the islands are landmasses, with cave networks and summits that reach a height where Link will need warm clothing or a trusty torch to survive. Yet, from what I've experienced, the sky islands help prevent this returned trip to a familiar Hyrule from feeling repetitive by bringing a new landscape to a world many of us have spent months exploring. Outside of the game's trailers and a Bokoblin infested fort I invaded during a recent preview event at Nintendo's European headquarters in Germany, we don't know how much the Hyrule overworld has changed since Breath of the Wild. Tears of the Kingdom is unique in the Zelda series in that it's the first time a new instalment has reused a Hyrule from a previous game rather than completely reinventing the country.
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